

Failing that, whoever is closest to the capture point wins. If the match goes into overtime, the first team to secure a capture point that appears in the middle of the map wins the match. The first team to eliminate the other completely wins the round. Players can be revived by teammates at the site of their death ( Sunsingers can also revive themselves). Winning a round gains a team 1 point toward victory, and the first team to 5 points wins the match. Matches consist of a number of 2-minute rounds a team wins the round by completely wiping the other team, or capturing a zone that appears in the middle of the map. A win is when one team successfully kills all three players on the other. The Trials of Osiris use a variant of the game type called Elimination, with two teams of three players competing against each other. As of Season of the Lost, players must also own the latest expansion and the event will not be available during the first week of a season, nor prior to a Raid's World First completion or during the same week as Iron Banner. Saint-14 also offers bounties and the ability to focus earned engrams to items that have been received in the past. Score-altering consumables are replaced with a variety of Trials Passages to choose from with bonuses built in. In Destiny 2, Trials Passages are instead acquired from Saint-14 in the Tower hangar once the player reaches certain lifetime Valor and Crucible kill targets. To purchase the consumables, players need passage coins from the Daily Crucible Event or random crucible matches.

Tiers are based on how many wins are earned on a single passage. In addition, he offers score-altering consumables ( Boon of Osiris, Favor of Osiris, and Mercy of Osiris) and tier-based rewards packages. Additional passages can be purchased from Brother Vance at the Vestian Outpost. The Trials Passage acts as the player's scorecard and only one can be carried at a time. To enter the Trials of Osiris, players must acquire a Trials Passage by completing the House of Wolves Story. Despite the disappearance of Mercury, he arranges a simulation of a Lighthouse to be used for giving out prizes, continuing to keep the tournament as Osirian-themed as possible. He appears not to know the darker origins of the Trials of Osiris, and innocently continues the event as a tournament of champions. Īs of Season of the Worthy, Saint-14 takes over and endeavors to restart the Trials of Osiris, using it as a method to inspire and train Guardians for any future conflict, similar in scope to the purpose of the Crucible and Iron Banner.

He then presents his findings to Osiris, his idol, and is sharply reprimanded for meddling with forces he cannot understand. Vance then concludes he knows enough from his research to reach a conclusion, and ends the Trials of Osiris.

This tone is usually associated with doom, despair and sadness. A Guardian is eliminated just as the Traveler's Cage is applied, ceasing their connection with the Light, and their Ghost is destroyed by a Pulse Grenade. Īs of the onset of the Red War, Vance makes a further discovery, that Final Death changes the tone even further to a D# minor. Vance attempted to bring the information he had obtained from his experiments to Mara Sov, but she appeared to already know about the implications of these tones, and how they change according to circumstance of production. From this, Vance felt a different tone, one which was deeper and darker than before. The Ghost in danger let off a flash of Light, blinding the attacker, with the Guardian paired with the Ghost summoning a Golden Gun and taking out the threat in one clean shot. A Guardian's Ghost was in danger of being destroyed by another Guardian, who was acting blood-crazed and lost in battle frenzy. One particular match gave Brother Vance a revelation. Using the funds obtained through Guardian sign-ups, the Disciples could fund their research, and obtain almost limitless research material as Guardians are known to be willing to do anything to obtain rewards, including kill each other. After much thanatonautic experimentation, in which Guardians suffered repeated deaths, the Disciples of Osiris decided to arrange a method for Vance to investigate these tones further. The reason for this is that Brother Vance had discovered that when a Guardian suffers death, the spires of Mercury let out a mysterious twin tone that can only be heard by him. The Trials of Osiris were formed under the guise of a competition, an enhanced form of Crucible with exclusive rewards for partaking Guardians.
